CoopFly / Quest's End Games
Based in Newtown, Sydney, Australia
Press / Business contact:
+61 (04) 66 824 649
Station Stop is a collaboration project between CoopFly and Quest’s End Games. Even though both studios design very different kinds of games, they all fell in love with the idea of Station Stop!
Dean Longmore, Tima Anoshechkin and Robert Jones are long time developers who have worked on award-winning and multi-million dollar titles such as ‘L.A. Noire’, ‘The Getaway’ and ‘World in Conflict’, which shipped on PC and consoles worldwide. L.A. Noire was the main project that inevitably brought the whole team together during their time with Team Bondi.
Recently they have been involved in multitude in gaming and other interactive software projects, including the development of educational and gamification applications, as well as experimenting and delivering products in the augmented and virtual reality space.
Justine Colla, who has worked on titles such as ‘Towncraft’ by Flat Earth Games and ‘Majestic Nights’ by Epiphany Games, joined the team as it’s resident 2D artist. Outside of Station Stop, she actively freelances and gets involved in variety of diverse projects.
There are currently no trailers available for CoopFly / Quest's End Games. Check back later for more or contact us for specific requests!
There are far more images available for CoopFly / Quest's End Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
There are currently no logos or icons available for CoopFly / Quest's End Games. Check back later for more or contact us for specific requests!
Awards & Recognition
Team & Repeating Collaborator
Lead Designer and Developer
CEO of 2D